# Materrans

Materrans average 1.5 to 1.9 meters (5’ to 6’3”) in height and 50 to 100 kg (110 to 220 lbs) in height, with considerable variation in stature, build, skin color, and hair color. They reach maturity between the ages of 20 and 25 and live an average of 80 years. They are nearly identical to humans save for the unique traits that set them apart, which some scholars have suggested are due to a shared ancestry with other bloodlines dating back eons. Nevertheless, materrans share the same adaptability, ingenuity, and resilience that define humanity.

Some materrans integrate seamlessly into human societies, others maintain distinct cultures shaped by their heritage, and some are shunned for their differences. Nevertheless, their capacity to master a wide array of skills, from martial and arcane disciplines to trade and diplomacy, makes them as versatile and ambitious as any human.

The races of materrans are:

* [Aquarians](#aquarians)
* [Chamen](#chamen)
* [Pelacors](#pelacors)
* [Triusuls](#triusuls)

## Aquarians

Aquarians have bluish skin, gills along their necks, webbed fingers and toes, and fins—often along their arms, legs, or back—allowing them to thrive in aquatic environments. While capable of breathing air, they are strongest and fastest in water. Most inhabit the coastal waters surrounding Praetoria, with the Kingdom of Mar Toren home to the largest population. Their culture values cooperation and resource-sharing, with leadership emerging through consensus rather than strict hierarchy.

## Chamen

Chamen bear infernal traits such as horns, tails, bat-like wings, or slitted eyes, though features vary among individuals. Their skin ranges from ashen gray to deep crimson, and some possess clawed fingers or elongated canines. Native to Mortis, their largest population is in the Belurocian Empire, where their heritage often commands status or fear. Many are ambitious and pragmatic, excelling in politics, warfare, and arcane study.

## Pelacors

Pelacors are distinguished by large, feathered wings with varied plumage. Most have enhanced vision and aerial agility. They are a small, scattered population, primarily found in the [Central Agniavas](/the-world/praetoria/central-fire.md#agniavas) and the [Sea of Karsts](/the-world/praetoria/wild-northeast.md#sea-of-karsts). Their culture emphasize freedom, exploration, and spiritual enlightenment.

## Triusuls

Triusuls are distinguished by a third eye on their forehead, often golden, violet, or milky white. Some believe this eye grants heightened perception, intuition, or latent magical abilities. They have diverse skin tones and builds, but their unusual trait makes them both revered and feared in some societies. Their small, nomadic populations are scattered across the [Wastes of the East](/the-world/praetoria/great-lowlands.md#wastes-of-the-east), the [Great Scar](/the-world/praetoria/central-fire.md#southern-highlands), and the [Drybone Badlands.](/the-world/praetoria/wild-northeast.md#drybone-badlands) They often become philosophers, mystics, or hermits, drawn to esoteric knowledge.


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