Materrans

Materrans are a widely dispersed and adaptable species, averaging 1.5 to 1.9 meters (5’ to 6’3”) in height and 50 to 100 kg (110 to 220 lbs) in height, with considerable variation in stature, build, skin color, and hair color. They reach maturity between the ages of 20 and 25 and live an average of 80 years. Their hair grows thickest on their heads, and only men grow facial hair. They have flat, expressive faces, forward-facing eyes suited for depth perception, and highly dexterous hands capable of intricate manipulation.

Materrans are highly adaptable, able to thrive in a wide range of environments through innovation and cooperation. Their societies vary widely, from nomadic clans to sprawling empires, and their cultures emphasize ingenuity, ambition, and perseverance. They are natural explorers, traders, and conquerors, often shaping the landscapes they inhabit to suit their needs. Unlike many species with rigid social structures, humans exhibit diverse governance models, ranging from monarchies and theocracies to republics and tribal councils.

While most lack an the innate magical affinity, their ability to learn, adapt, and innovate makes them formidable opponents and allies alike. Materrans can master a wide array of martial and arcane disciplines, often blending the two to create unique fighting styles.

Humans are the only race of materrans.

The subraces of humans are:

Anumians

Anumians have warm, sun-kissed skin tones, dark hair, and deep brown or hazel eyes. They often have strong, defined features and sturdy builds suited for endurance. Native to Anumun, their largest population resides in the Broken Lands, primarily in the Kingdom of Lyveria. Their culture emphasizes duty, family, and resilience.

Aqua Sapiens

Aqua Sapiens have bluish skin, gills along their necks, webbed fingers and toes, and fins—often along their arms, legs, or back—allowing them to thrive in aquatic environments. While capable of breathing air, they are strongest and fastest in water. Most inhabit the coastal waters surrounding Praetoria, with the Kingdom of Mar Toren home to the largest population. Their culture values cooperation and resource-sharing, with leadership emerging through consensus rather than strict hierarchy.

Azmareans

Azmareans have golden-brown skin, dark wavy hair, and almond-shaped eyes. Their compact, agile frames are well-suited for seafaring and jungle survival. Native to Azmare, they are most concentrated in the Wild Northeast, particularly in Feranon and the tribes of Anyu, Panopia, and Mangurun. Their culture is deeply spiritual, with an emphasis on ancestral wisdom, music, and craftsmanship.

Burnlanders

Burnlanders have earthy, russet-toned skin, dark eyes, and thick, straight or wavy hair. Native to the Burning Lands, most reside in the Great Lowlands, particularly within the Ferexian Empire. Their culture is rooted in survival, storytelling, and honor.

Chamen

Chamen bear infernal traits such as horns, tails, bat-like wings, or slitted eyes, though features vary among individuals. Their skin ranges from ashen gray to deep crimson, and some possess clawed fingers or elongated canines. Native to Mortis, their largest population is in the Belurocian Empire, where their heritage often commands status or fear. Many are ambitious and pragmatic, excelling in politics, warfare, and arcane study.

Draykhans

Draykhans have straight black or dark brown hair, angular features, and skin ranging from light to golden brown. They are marked by high cheekbones and almond-shaped eyes, often exuding quiet intensity. Native to the continent of Draykh-Nahka, many reside in the Gloridax Empire and the lands north of the Agniavas. Their culture emphasizes discipline, hierarchy, and personal mastery.

Khymians

Khymians have pale skin, fair or light-colored hair, and striking blue or gray eyes. They are often tall and broad-built. Most live in the Pristine Northwest, with the largest populations in Gaeltland and the Kingdom of Khymia. Honor, loyalty, and endurance are central to their culture.

Morticians

Morticians have deep brown to ebony skin, tightly coiled or wavy hair, and dark, piercing eyes. They often have strong, regal features and a powerful bearing. Native to Mortis, their largest population is in the Shimmering Coasts and Central Fire's Southern Highlands, primarily in the Belurocian Empire. They are known for their wisdom, resilience, and unshakable determination.

Pelacors

Pelacors resemble other human subraces but are distinguished by large, feathered wings with varied plumage. Most have enhanced vision and aerial agility. They are a small, scattered population, primarily found in the Central Agniavas and the Sea of Karsts. Their culture emphasize freedom, exploration, and spiritual enlightenment.

Praetorians

Praetorians have a broad range of fair to olive skin tones, diverse hair colors, and varied physiques. They are the most widespread human population in Praetoria, found in every major kingdom, city-state, and settlement. Their culture is dynamic and shaped by trade, conquest, and diplomacy.

Triusuls

Triusuls are distinguished by a third eye on their forehead, often golden, violet, or milky white. Some believe this eye grants heightened perception, intuition, or latent magical abilities. They have diverse skin tones and builds, but their unusual trait makes them both revered and feared in some societies. Their small, nomadic populations are scattered across the Wastes of the East, the Great Scar, and the Drybone Badlands. They often become philosophers, mystics, or hermits, drawn to esoteric knowledge.

Outlanders

Outlanders is a catch-all term for humans not native to Praetoria, originating from realms across the Material Plane. Their appearances, traditions, and beliefs vary widely. Many struggle to integrate into Praetorian society, though their foreign knowledge and skills make them valuable assets.

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